Fifteen dialogue languages set per project, plus one
SceneMixer states that spoken dialogue is set per project to any of the same 15 languages its interface offers, with Cantonese available as a sixteenth for dialogue only. The vendor describes the language being performed as the shot is generated. As of 2026-09-22.
| Statement | Unit | What it lets a reader check |
|---|---|---|
| Dialogue in any of 15 named languages | A named set | Whether one particular market is covered |
| Cantonese for dialogue only | One language, one direction | That speech and interface sets can differ |
| Set per project | A setting, not an inventory | That the choice is made before generation |
| Performed as the shot is generated | A method | Which pipeline a production is buying |
Inclusion rule. Every dialogue statement on the vendor's own pages, with the unit it is expressed in, because counts, sets, settings and methods are not comparable. Order. The set first, then the exception, then the setting, then the method.
1A sixteenth language in one direction only
Cantonese is offered for dialogue and not for the interface. That asymmetry is the most informative thing in the cell: it shows the two lists are maintained separately rather than one being generated from the other.
It is also the only case in this register of a language appearing in an output column and not in the site column at the same vendor. Everywhere else the output columns are either empty or, at most, a restatement of the interface list.
2Per project is a smaller promise than per character
The setting is described at the level of a project. A series whose characters speak different languages is not addressed by that, and nothing on the pages read says whether a per-character choice exists.
Recording the unit matters here. A named set of fifteen with a project-level switch is a different product from fifteen voices a director can assign scene by scene, and the published material supports only the first reading.
3A method claim, recorded as a method claim
The vendor describes the chosen language being spoken while the shot itself is generated, rather than a translated track being laid over finished footage, and states that no separate dubbing step or lip-sync patch follows.
That is a claim about how the pipeline works, not about how convincing the result is, and it is recorded as the vendor's own description. It matters commercially because a production planning a dubbing pass is budgeting for a different vendor list than one that is not.
4Sources
Read from the SceneMixer languages guide. The column itself is described on dialogue language, and every cell SceneMixer fills is on its tool page.
5The same column, tool by tool
| Tool | Voice languages |
|---|---|
| CapCut | No list published |
| D-ID | 120+, count only |
| Fliki | 91 named, plus 117 dialects |
| Hailuo | No list published |
| HeyGen | Two named lists, no total |
| Higgsfield | No list published |
| invideo AI | No list published |
| Kling AI | Five, count only |
| LTX Studio | No list published |
| Pika | No list published |
| PixVerse | No list published |
| Rask AI | 135+, count only |
| Runway | No list published |
| SceneMixer | 15, plus Cantonese for dialogue |
| Synthesia | 143 named |
| VEED | 29 dub-to, 72 detectable |
| Vidnoz | 100+ and 140+, counts only |
| Vidu | No list published |
Inclusion rule. Tools with a public English site selling AI video generation or AI video dubbing. Site languages count hreflang alternates served from the host being read; x-default and alternates pointing at another host are not counted, for every vendor alike. Order. Alphabetical by tool name.
Neighbouring cells: Rask AI: dialogue language and Synthesia: dialogue language. All of them together: the cell index and the register table.
- Voice languagesSpoken dialogue is set per project to any of the 15, with Cantonese a 16th option for dialogue onlyset per project
- How the dialogue language is appliedThe vendor states the video model performs the line in the chosen language while it renders the shot, with no separate dubbing step and no lip-sync patch afterwards